

Since 2010, it is also available on GOG.com, with the game's music encoded into a collection of MP3 files (about 12 times as large, disk-space-wise, as the game itself) as a bonus download. The official page of author Jason Emery no longer exists (and was quite sparse), so it's better to refer to this excellent fansite or this excellent wiki. An iPhone- and iPod touch-compatible applet based on Version 2.1 is also available. ROM images of these uncompleted games are available from the author's website. Game Boy Color and Game Boy Advance ports were started but never released. A later re-release, Tyrian 2000 (Version 3.0), added a short fifth episode. Version 2.x added a few extra levels to Episode 1 as well as a new fourth episode featuring a raid on the research planet Ixmucane. Version 1.x contained three episodes (with the first being released for free, as was common among shareware publishers in the 90's) and chronicled Trent's escape from Tyrian and his hunt for the Microsol invasion fleet. Three iterations of the game were released. It is considered by many to be one of the best scrolling shooters ever made. With great graphics for its time, addictive gameplay, and catchy music, along with a wide variety of levels, weapons, enemies, and hidden secrets, Tyrian is a game with a lot of replay value. Tyrian also includes arcade mode for both one and two players on the same computer or over a local network.
#Tyrian 2000 equipment gone from shop upgrade#
For a game of the genre, Tyrian actually has a surprising amount of story to it, primarily in the form of datacubes that can be collected from certain enemies and read between levels when you get the opportunity to upgrade your ship in the game's Story Mode.
